dawn-cmake/src/dawn_native/BindGroupTracker.h

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// Copyright 2019 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef DAWNNATIVE_BINDGROUPTRACKER_H_
#define DAWNNATIVE_BINDGROUPTRACKER_H_
#include "common/Constants.h"
#include "dawn_native/BindGroupLayout.h"
#include "dawn_native/Pipeline.h"
#include "dawn_native/PipelineLayout.h"
#include <array>
#include <bitset>
namespace dawn_native {
// Keeps track of the dirty bind groups so they can be lazily applied when we know the
// pipeline state or it changes.
// |BindGroup| is a template parameter so a backend may provide its backend-specific
// type or native handle.
// |DynamicOffset| is a template parameter because offsets in Vulkan are uint32_t but uint64_t
// in other backends.
template <typename BindGroup, bool CanInheritBindGroups, typename DynamicOffset = uint64_t>
class BindGroupTrackerBase {
public:
void OnSetBindGroup(uint32_t index,
BindGroup bindGroup,
uint32_t dynamicOffsetCount,
uint64_t* dynamicOffsets) {
ASSERT(index < kMaxBindGroups);
if (mBindGroupLayoutsMask[index]) {
// It is okay to only dirty bind groups that are used by the current pipeline
// layout. If the pipeline layout changes, then the bind groups it uses will
// become dirty.
if (mBindGroups[index] != bindGroup) {
mDirtyBindGroups.set(index);
mDirtyBindGroupsObjectChangedOrIsDynamic.set(index);
}
if (dynamicOffsetCount > 0) {
mDirtyBindGroupsObjectChangedOrIsDynamic.set(index);
}
}
mBindGroups[index] = bindGroup;
mDynamicOffsetCounts[index] = dynamicOffsetCount;
SetDynamicOffsets(mDynamicOffsets[index].data(), dynamicOffsetCount, dynamicOffsets);
}
void OnSetPipeline(PipelineBase* pipeline) {
mPipelineLayout = pipeline->GetLayout();
if (mLastAppliedPipelineLayout == mPipelineLayout) {
return;
}
// Keep track of the bind group layout mask to avoid marking unused bind groups as
// dirty. This also allows us to avoid computing the intersection of the dirty bind
// groups and bind group layout mask in Draw or Dispatch which is very hot code.
mBindGroupLayoutsMask = mPipelineLayout->GetBindGroupLayoutsMask();
// Changing the pipeline layout sets bind groups as dirty. If CanInheritBindGroups,
// the first |k| matching bind groups may be inherited.
if (CanInheritBindGroups && mLastAppliedPipelineLayout != nullptr) {
// Dirty bind groups that cannot be inherited.
std::bitset<kMaxBindGroups> dirtiedGroups =
~mPipelineLayout->InheritedGroupsMask(mLastAppliedPipelineLayout);
mDirtyBindGroups |= dirtiedGroups;
mDirtyBindGroupsObjectChangedOrIsDynamic |= dirtiedGroups;
// Clear any bind groups not in the mask.
mDirtyBindGroups &= mBindGroupLayoutsMask;
mDirtyBindGroupsObjectChangedOrIsDynamic &= mBindGroupLayoutsMask;
} else {
mDirtyBindGroups = mBindGroupLayoutsMask;
mDirtyBindGroupsObjectChangedOrIsDynamic = mBindGroupLayoutsMask;
}
}
protected:
// The Derived class should call this when it applies bind groups.
void DidApply() {
// Reset all dirty bind groups. Dirty bind groups not in the bind group layout mask
// will be dirtied again by the next pipeline change.
mDirtyBindGroups.reset();
mDirtyBindGroupsObjectChangedOrIsDynamic.reset();
mLastAppliedPipelineLayout = mPipelineLayout;
}
std::bitset<kMaxBindGroups> mDirtyBindGroups = 0;
std::bitset<kMaxBindGroups> mDirtyBindGroupsObjectChangedOrIsDynamic = 0;
std::bitset<kMaxBindGroups> mBindGroupLayoutsMask = 0;
std::array<BindGroup, kMaxBindGroups> mBindGroups = {};
std::array<uint32_t, kMaxBindGroups> mDynamicOffsetCounts = {};
std::array<std::array<DynamicOffset, kMaxBindingsPerGroup>, kMaxBindGroups>
mDynamicOffsets = {};
// |mPipelineLayout| is the current pipeline layout set on the command buffer.
// |mLastAppliedPipelineLayout| is the last pipeline layout for which we applied changes
// to the bind group bindings.
PipelineLayoutBase* mPipelineLayout = nullptr;
PipelineLayoutBase* mLastAppliedPipelineLayout = nullptr;
private:
// Vulkan backend use uint32_t as dynamic offsets type, it is not correct.
// Vulkan should use VkDeviceSize. Dawn vulkan backend has to handle this.
template <typename T>
static void SetDynamicOffsets(T* data,
uint32_t dynamicOffsetCount,
uint64_t* dynamicOffsets) {
for (uint32_t i = 0; i < dynamicOffsetCount; ++i) {
ASSERT(dynamicOffsets[i] <= std::numeric_limits<T>::max());
data[i] = static_cast<T>(dynamicOffsets[i]);
}
}
template <>
static void SetDynamicOffsets<uint64_t>(uint64_t* data,
uint32_t dynamicOffsetCount,
uint64_t* dynamicOffsets) {
memcpy(data, dynamicOffsets, sizeof(uint64_t) * dynamicOffsetCount);
}
};
} // namespace dawn_native
#endif // DAWNNATIVE_BINDGROUPTRACKER_H_