19 lines
221 B
WebGPU Shading Language
19 lines
221 B
WebGPU Shading Language
|
fn abs_467cd1() {
|
||
|
var res : u32 = abs(1u);
|
||
|
}
|
||
|
|
||
|
[[stage(vertex)]]
|
||
|
fn vertex_main() {
|
||
|
abs_467cd1();
|
||
|
}
|
||
|
|
||
|
[[stage(fragment)]]
|
||
|
fn fragment_main() {
|
||
|
abs_467cd1();
|
||
|
}
|
||
|
|
||
|
[[stage(compute)]]
|
||
|
fn compute_main() {
|
||
|
abs_467cd1();
|
||
|
}
|