19 lines
281 B
WebGPU Shading Language
19 lines
281 B
WebGPU Shading Language
|
fn countOneBits_65d2ae() {
|
||
|
var res : vec3<i32> = countOneBits(vec3<i32>());
|
||
|
}
|
||
|
|
||
|
[[stage(vertex)]]
|
||
|
fn vertex_main() {
|
||
|
countOneBits_65d2ae();
|
||
|
}
|
||
|
|
||
|
[[stage(fragment)]]
|
||
|
fn fragment_main() {
|
||
|
countOneBits_65d2ae();
|
||
|
}
|
||
|
|
||
|
[[stage(compute)]]
|
||
|
fn compute_main() {
|
||
|
countOneBits_65d2ae();
|
||
|
}
|