19 lines
267 B
WebGPU Shading Language
19 lines
267 B
WebGPU Shading Language
|
fn fwidthCoarse_159c8a() {
|
||
|
var res : f32 = fwidthCoarse(1.0);
|
||
|
}
|
||
|
|
||
|
[[stage(vertex)]]
|
||
|
fn vertex_main() {
|
||
|
fwidthCoarse_159c8a();
|
||
|
}
|
||
|
|
||
|
[[stage(fragment)]]
|
||
|
fn fragment_main() {
|
||
|
fwidthCoarse_159c8a();
|
||
|
}
|
||
|
|
||
|
[[stage(compute)]]
|
||
|
fn compute_main() {
|
||
|
fwidthCoarse_159c8a();
|
||
|
}
|