19 lines
281 B
WebGPU Shading Language
19 lines
281 B
WebGPU Shading Language
|
fn fwidthCoarse_e653f7() {
|
||
|
var res : vec2<f32> = fwidthCoarse(vec2<f32>());
|
||
|
}
|
||
|
|
||
|
[[stage(vertex)]]
|
||
|
fn vertex_main() {
|
||
|
fwidthCoarse_e653f7();
|
||
|
}
|
||
|
|
||
|
[[stage(fragment)]]
|
||
|
fn fragment_main() {
|
||
|
fwidthCoarse_e653f7();
|
||
|
}
|
||
|
|
||
|
[[stage(compute)]]
|
||
|
fn compute_main() {
|
||
|
fwidthCoarse_e653f7();
|
||
|
}
|