21 lines
260 B
HLSL
21 lines
260 B
HLSL
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void ldexp_abd718() {
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float2 res = ldexp(float2(0.0f, 0.0f), int2(0, 0));
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}
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void vertex_main() {
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ldexp_abd718();
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return;
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}
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void fragment_main() {
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ldexp_abd718();
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return;
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}
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[numthreads(1, 1, 1)]
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void compute_main() {
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ldexp_abd718();
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return;
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}
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