19 lines
278 B
WebGPU Shading Language
19 lines
278 B
WebGPU Shading Language
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fn select_c4a4ef() {
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var res : vec4<u32> = select(vec4<u32>(), vec4<u32>(), vec4<bool>());
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}
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[[stage(vertex)]]
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fn vertex_main() {
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select_c4a4ef();
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}
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[[stage(fragment)]]
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fn fragment_main() {
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select_c4a4ef();
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}
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[[stage(compute)]]
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fn compute_main() {
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select_c4a4ef();
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}
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