2021-06-03 11:26:17 +00:00
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; SPIR-V
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; Version: 1.3
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; Generator: Google Tint Compiler; 0
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2021-06-03 15:08:14 +00:00
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; Bound: 31
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2021-06-03 11:26:17 +00:00
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; Schema: 0
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OpCapability Shader
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OpMemoryModel Logical GLSL450
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OpEntryPoint Vertex %vertex_main "vertex_main" %tint_pointsize
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OpEntryPoint Fragment %fragment_main "fragment_main"
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OpEntryPoint GLCompute %compute_main "compute_main"
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OpExecutionMode %fragment_main OriginUpperLeft
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OpExecutionMode %compute_main LocalSize 1 1 1
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OpName %tint_pointsize "tint_pointsize"
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OpName %arg_0 "arg_0"
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OpName %textureStore_1c02e7 "textureStore_1c02e7"
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OpName %vertex_main "vertex_main"
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OpName %fragment_main "fragment_main"
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OpName %compute_main "compute_main"
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OpDecorate %tint_pointsize BuiltIn PointSize
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OpDecorate %arg_0 NonReadable
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OpDecorate %arg_0 DescriptorSet 1
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OpDecorate %arg_0 Binding 0
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%float = OpTypeFloat 32
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%_ptr_Output_float = OpTypePointer Output %float
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%4 = OpConstantNull %float
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%tint_pointsize = OpVariable %_ptr_Output_float Output %4
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%int = OpTypeInt 32 1
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%7 = OpTypeImage %int 2D 0 1 0 2 R32i
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%_ptr_UniformConstant_7 = OpTypePointer UniformConstant %7
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%arg_0 = OpVariable %_ptr_UniformConstant_7 UniformConstant
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%void = OpTypeVoid
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%9 = OpTypeFunction %void
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%v3int = OpTypeVector %int 3
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%int_0 = OpConstant %int 0
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%int_1 = OpConstant %int 1
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%18 = OpConstantComposite %v3int %int_0 %int_0 %int_1
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%v4int = OpTypeVector %int 4
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%20 = OpConstantNull %v4int
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%float_1 = OpConstant %float 1
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%textureStore_1c02e7 = OpFunction %void None %9
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%12 = OpLabel
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%14 = OpLoad %7 %arg_0
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OpImageWrite %14 %18 %20
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OpReturn
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OpFunctionEnd
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%vertex_main = OpFunction %void None %9
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%22 = OpLabel
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OpStore %tint_pointsize %float_1
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%24 = OpFunctionCall %void %textureStore_1c02e7
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OpReturn
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OpFunctionEnd
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%fragment_main = OpFunction %void None %9
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%26 = OpLabel
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%27 = OpFunctionCall %void %textureStore_1c02e7
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OpReturn
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OpFunctionEnd
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%compute_main = OpFunction %void None %9
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2021-06-03 15:08:14 +00:00
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%29 = OpLabel
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%30 = OpFunctionCall %void %textureStore_1c02e7
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2021-06-03 11:26:17 +00:00
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OpReturn
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OpFunctionEnd
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