21 lines
367 B
WebGPU Shading Language
21 lines
367 B
WebGPU Shading Language
|
[[group(1), binding(0)]] var arg_0 : [[access(write)]] texture_storage_2d<rgba16sint>;
|
||
|
|
||
|
fn textureStore_9e3ec5() {
|
||
|
textureStore(arg_0, vec2<i32>(), vec4<i32>());
|
||
|
}
|
||
|
|
||
|
[[stage(vertex)]]
|
||
|
fn vertex_main() {
|
||
|
textureStore_9e3ec5();
|
||
|
}
|
||
|
|
||
|
[[stage(fragment)]]
|
||
|
fn fragment_main() {
|
||
|
textureStore_9e3ec5();
|
||
|
}
|
||
|
|
||
|
[[stage(compute)]]
|
||
|
fn compute_main() {
|
||
|
textureStore_9e3ec5();
|
||
|
}
|