dawn-cmake/test/tint/vk-gl-cts/graphicsfuzz/cov-inc-inside-switch-and-for/0-opt.wgsl

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struct buf0 {
three : i32;
};
@group(0) @binding(0) var<uniform> x_7 : buf0;
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var<private> x_GLF_color : vec4<f32>;
fn main_1() {
var a : i32;
var i : i32;
a = 0;
i = 0;
loop {
let x_31 : i32 = i;
let x_33 : i32 = x_7.three;
if ((x_31 < (7 + x_33))) {
} else {
break;
}
let x_37 : i32 = i;
switch(x_37) {
case 7, 8: {
let x_40 : i32 = a;
a = (x_40 + 1);
}
default: {
}
}
continuing {
let x_42 : i32 = i;
i = (x_42 + 1);
}
}
let x_44 : i32 = a;
if ((x_44 == 2)) {
x_GLF_color = vec4<f32>(1.0, 0.0, 0.0, 1.0);
} else {
x_GLF_color = vec4<f32>(0.0, 0.0, 0.0, 0.0);
}
return;
}
struct main_out {
@location(0)
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x_GLF_color_1 : vec4<f32>;
};
@stage(fragment)
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fn main() -> main_out {
main_1();
return main_out(x_GLF_color);
}