2021-11-16 15:15:36 +00:00
|
|
|
#version 310 es
|
|
|
|
|
|
|
|
struct Inner {
|
2022-11-30 02:47:27 +00:00
|
|
|
float scalar_f32;
|
|
|
|
int scalar_i32;
|
|
|
|
uint scalar_u32;
|
2022-09-13 19:48:51 +00:00
|
|
|
uint pad;
|
2022-11-30 02:47:27 +00:00
|
|
|
vec2 vec2_f32;
|
|
|
|
ivec2 vec2_i32;
|
|
|
|
uvec2 vec2_u32;
|
2022-09-13 19:48:51 +00:00
|
|
|
uint pad_1;
|
2022-11-30 02:47:27 +00:00
|
|
|
uint pad_2;
|
|
|
|
vec3 vec3_f32;
|
|
|
|
uint pad_3;
|
|
|
|
ivec3 vec3_i32;
|
|
|
|
uint pad_4;
|
|
|
|
uvec3 vec3_u32;
|
|
|
|
uint pad_5;
|
|
|
|
vec4 vec4_f32;
|
|
|
|
ivec4 vec4_i32;
|
|
|
|
uvec4 vec4_u32;
|
|
|
|
mat2 mat2x2_f32;
|
|
|
|
mat2x3 mat2x3_f32;
|
|
|
|
mat2x4 mat2x4_f32;
|
|
|
|
mat3x2 mat3x2_f32;
|
|
|
|
uint pad_6;
|
|
|
|
uint pad_7;
|
|
|
|
mat3 mat3x3_f32;
|
|
|
|
mat3x4 mat3x4_f32;
|
|
|
|
mat4x2 mat4x2_f32;
|
|
|
|
mat4x3 mat4x3_f32;
|
|
|
|
mat4 mat4x4_f32;
|
|
|
|
vec3 arr2_vec3_f32[2];
|
2021-11-16 15:15:36 +00:00
|
|
|
};
|
|
|
|
|
2022-09-02 19:19:10 +00:00
|
|
|
layout(binding = 0, std430) buffer S_ssbo {
|
2021-11-16 15:15:36 +00:00
|
|
|
Inner arr[];
|
2022-11-30 02:47:27 +00:00
|
|
|
} sb;
|
2022-09-02 19:19:10 +00:00
|
|
|
|
2023-02-27 16:06:54 +00:00
|
|
|
void assign_and_preserve_padding_sb_arr_X_mat2x3_f32(uint dest[1], mat2x3 value) {
|
|
|
|
sb.arr[dest[0]].mat2x3_f32[0] = value[0u];
|
|
|
|
sb.arr[dest[0]].mat2x3_f32[1] = value[1u];
|
|
|
|
}
|
|
|
|
|
|
|
|
void assign_and_preserve_padding_1_sb_arr_X_mat3x3_f32(uint dest[1], mat3 value) {
|
|
|
|
sb.arr[dest[0]].mat3x3_f32[0] = value[0u];
|
|
|
|
sb.arr[dest[0]].mat3x3_f32[1] = value[1u];
|
|
|
|
sb.arr[dest[0]].mat3x3_f32[2] = value[2u];
|
|
|
|
}
|
|
|
|
|
|
|
|
void assign_and_preserve_padding_2_sb_arr_X_mat4x3_f32(uint dest[1], mat4x3 value) {
|
|
|
|
sb.arr[dest[0]].mat4x3_f32[0] = value[0u];
|
|
|
|
sb.arr[dest[0]].mat4x3_f32[1] = value[1u];
|
|
|
|
sb.arr[dest[0]].mat4x3_f32[2] = value[2u];
|
|
|
|
sb.arr[dest[0]].mat4x3_f32[3] = value[3u];
|
|
|
|
}
|
|
|
|
|
|
|
|
void assign_and_preserve_padding_3_sb_arr_X_arr2_vec3_f32(uint dest[1], vec3 value[2]) {
|
2022-12-06 18:32:19 +00:00
|
|
|
{
|
|
|
|
for(uint i = 0u; (i < 2u); i = (i + 1u)) {
|
|
|
|
sb.arr[dest[0]].arr2_vec3_f32[i] = value[i];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2022-01-28 22:36:58 +00:00
|
|
|
void tint_symbol(uint idx) {
|
2022-11-30 02:47:27 +00:00
|
|
|
sb.arr[idx].scalar_f32 = 0.0f;
|
|
|
|
sb.arr[idx].scalar_i32 = 0;
|
|
|
|
sb.arr[idx].scalar_u32 = 0u;
|
|
|
|
sb.arr[idx].vec2_f32 = vec2(0.0f);
|
|
|
|
sb.arr[idx].vec2_i32 = ivec2(0);
|
|
|
|
sb.arr[idx].vec2_u32 = uvec2(0u);
|
|
|
|
sb.arr[idx].vec3_f32 = vec3(0.0f);
|
|
|
|
sb.arr[idx].vec3_i32 = ivec3(0);
|
|
|
|
sb.arr[idx].vec3_u32 = uvec3(0u);
|
|
|
|
sb.arr[idx].vec4_f32 = vec4(0.0f);
|
|
|
|
sb.arr[idx].vec4_i32 = ivec4(0);
|
|
|
|
sb.arr[idx].vec4_u32 = uvec4(0u);
|
|
|
|
sb.arr[idx].mat2x2_f32 = mat2(vec2(0.0f), vec2(0.0f));
|
2023-02-27 16:06:54 +00:00
|
|
|
uint tint_symbol_1[1] = uint[1](idx);
|
|
|
|
assign_and_preserve_padding_sb_arr_X_mat2x3_f32(tint_symbol_1, mat2x3(vec3(0.0f), vec3(0.0f)));
|
2022-11-30 02:47:27 +00:00
|
|
|
sb.arr[idx].mat2x4_f32 = mat2x4(vec4(0.0f), vec4(0.0f));
|
|
|
|
sb.arr[idx].mat3x2_f32 = mat3x2(vec2(0.0f), vec2(0.0f), vec2(0.0f));
|
2023-02-27 16:06:54 +00:00
|
|
|
uint tint_symbol_2[1] = uint[1](idx);
|
|
|
|
assign_and_preserve_padding_1_sb_arr_X_mat3x3_f32(tint_symbol_2, mat3(vec3(0.0f), vec3(0.0f), vec3(0.0f)));
|
2022-11-30 02:47:27 +00:00
|
|
|
sb.arr[idx].mat3x4_f32 = mat3x4(vec4(0.0f), vec4(0.0f), vec4(0.0f));
|
|
|
|
sb.arr[idx].mat4x2_f32 = mat4x2(vec2(0.0f), vec2(0.0f), vec2(0.0f), vec2(0.0f));
|
2023-02-27 16:06:54 +00:00
|
|
|
uint tint_symbol_3[1] = uint[1](idx);
|
|
|
|
assign_and_preserve_padding_2_sb_arr_X_mat4x3_f32(tint_symbol_3, mat4x3(vec3(0.0f), vec3(0.0f), vec3(0.0f), vec3(0.0f)));
|
2022-11-30 02:47:27 +00:00
|
|
|
sb.arr[idx].mat4x4_f32 = mat4(vec4(0.0f), vec4(0.0f), vec4(0.0f), vec4(0.0f));
|
2023-02-27 16:06:54 +00:00
|
|
|
uint tint_symbol_4[1] = uint[1](idx);
|
|
|
|
vec3 tint_symbol_5[2] = vec3[2](vec3(0.0f), vec3(0.0f));
|
|
|
|
assign_and_preserve_padding_3_sb_arr_X_arr2_vec3_f32(tint_symbol_4, tint_symbol_5);
|
2021-11-16 15:15:36 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
|
|
|
void main() {
|
2022-01-28 22:36:58 +00:00
|
|
|
tint_symbol(gl_LocalInvocationIndex);
|
|
|
|
return;
|
2021-11-16 15:15:36 +00:00
|
|
|
}
|