dawn-cmake/test/tint/builtins/gen/literal/dpdyCoarse/3e1ab4.wgsl.expected.glsl

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#version 310 es
precision mediump float;
void dpdyCoarse_3e1ab4() {
vec2 res = dFdy(vec2(0.0f));
}
void fragment_main() {
dpdyCoarse_3e1ab4();
}
void main() {
fragment_main();
return;
}