dawn-cmake/test/tint/builtins/gen/var/unpack4x8snorm/523fb3.wgsl.expected.hlsl

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float4 tint_unpack4x8snorm(uint param_0) {
int j = int(param_0);
int4 i = int4(j << 24, j << 16, j << 8, j) >> 24;
return clamp(float4(i) / 127.0, -1.0, 1.0);
}
void unpack4x8snorm_523fb3() {
uint arg_0 = 1u;
float4 res = tint_unpack4x8snorm(arg_0);
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
unpack4x8snorm_523fb3();
return (0.0f).xxxx;
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
unpack4x8snorm_523fb3();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
unpack4x8snorm_523fb3();
return;
}