10 lines
160 B
WebGPU Shading Language
10 lines
160 B
WebGPU Shading Language
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fn some_loop_body() {}
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fn f() {
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var j : i32;
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for (var i : i32 = 0; i < 5 && j < 10; i = i + 1) {
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some_loop_body();
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j = i * 30;
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}
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}
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