dawn-cmake/test/shader_io/compute_input_builtins.wgsl...

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[[stage(compute), workgroup_size(1)]]
fn main([[builtin(local_invocation_id)]] local_invocation_id : vec3<u32>, [[builtin(local_invocation_index)]] local_invocation_index : u32, [[builtin(global_invocation_id)]] global_invocation_id : vec3<u32>, [[builtin(workgroup_id)]] workgroup_id : vec3<u32>) {
let foo : u32 = (((local_invocation_id.x + local_invocation_index) + global_invocation_id.x) + workgroup_id.x);
}