9 lines
137 B
WebGPU Shading Language
9 lines
137 B
WebGPU Shading Language
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fn dpdyFine_d0a648() {
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var res : vec4<f32> = dpdyFine(vec4<f32>());
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}
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[[stage(fragment)]]
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fn fragment_main() {
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dpdyFine_d0a648();
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}
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