27 lines
523 B
Plaintext
27 lines
523 B
Plaintext
|
SKIP: FAILED
|
||
|
|
||
|
#version 310 es
|
||
|
precision mediump float;
|
||
|
|
||
|
void dpdxCoarse_c28641() {
|
||
|
vec4 res = ddx_coarse(vec4(0.0f, 0.0f, 0.0f, 0.0f));
|
||
|
}
|
||
|
|
||
|
void fragment_main() {
|
||
|
dpdxCoarse_c28641();
|
||
|
return;
|
||
|
}
|
||
|
void main() {
|
||
|
fragment_main();
|
||
|
}
|
||
|
|
||
|
|
||
|
Error parsing GLSL shader:
|
||
|
ERROR: 0:5: 'ddx_coarse' : no matching overloaded function found
|
||
|
ERROR: 0:5: '=' : cannot convert from ' const float' to ' temp mediump 4-component vector of float'
|
||
|
ERROR: 0:5: '' : compilation terminated
|
||
|
ERROR: 3 compilation errors. No code generated.
|
||
|
|
||
|
|
||
|
|