7 lines
147 B
WebGPU Shading Language
7 lines
147 B
WebGPU Shading Language
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[[stage(vertex)]]
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fn main() {
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var light : vec3<f32> = vec3<f32>(1.200000048, 1.0, 2.0);
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var negative_light : vec3<f32> = -(light);
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return;
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}
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