9 lines
202 B
WebGPU Shading Language
9 lines
202 B
WebGPU Shading Language
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struct Light {
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position : vec3<f32>;
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colour : vec3<f32>;
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};
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[[block]] struct Lights {
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light : [[stride(32)]] array<Light>;
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};
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[[set(0), binding(1)]] var<storage> lights : [[access(read)]] Lights;
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