2022-02-04 15:39:34 +00:00
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#include <metal_stdlib>
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using namespace metal;
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2022-02-09 23:55:51 +00:00
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2022-06-24 17:01:59 +00:00
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template<typename T, size_t N>
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struct tint_array {
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const constant T& operator[](size_t i) const constant { return elements[i]; }
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device T& operator[](size_t i) device { return elements[i]; }
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const device T& operator[](size_t i) const device { return elements[i]; }
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thread T& operator[](size_t i) thread { return elements[i]; }
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const thread T& operator[](size_t i) const thread { return elements[i]; }
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threadgroup T& operator[](size_t i) threadgroup { return elements[i]; }
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const threadgroup T& operator[](size_t i) const threadgroup { return elements[i]; }
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T elements[N];
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};
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2022-06-24 17:01:59 +00:00
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struct strided_arr {
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/* 0x0000 */ float el;
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/* 0x0004 */ tint_array<int8_t, 4> tint_pad;
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};
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struct strided_arr_1 {
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/* 0x0000 */ tint_array<tint_array<strided_arr, 2>, 3> el;
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/* 0x0030 */ tint_array<int8_t, 80> tint_pad_1;
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};
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struct S {
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/* 0x0000 */ tint_array<strided_arr_1, 4> a;
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};
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2022-12-06 18:32:19 +00:00
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void assign_and_preserve_padding_4(device strided_arr* const dest, strided_arr value) {
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(*(dest)).el = value.el;
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}
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void assign_and_preserve_padding_3(device tint_array<strided_arr, 2>* const dest, tint_array<strided_arr, 2> value) {
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for(uint i = 0u; (i < 2u); i = (i + 1u)) {
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assign_and_preserve_padding_4(&((*(dest))[i]), value[i]);
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}
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}
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void assign_and_preserve_padding_2(device tint_array<tint_array<strided_arr, 2>, 3>* const dest, tint_array<tint_array<strided_arr, 2>, 3> value) {
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for(uint i = 0u; (i < 3u); i = (i + 1u)) {
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assign_and_preserve_padding_3(&((*(dest))[i]), value[i]);
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}
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}
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void assign_and_preserve_padding_1(device strided_arr_1* const dest, strided_arr_1 value) {
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assign_and_preserve_padding_2(&((*(dest)).el), value.el);
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}
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void assign_and_preserve_padding(device tint_array<strided_arr_1, 4>* const dest, tint_array<strided_arr_1, 4> value) {
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for(uint i = 0u; (i < 4u); i = (i + 1u)) {
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assign_and_preserve_padding_1(&((*(dest))[i]), value[i]);
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}
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}
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void f_1(device S* const tint_symbol_1) {
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tint_array<strided_arr_1, 4> const x_19 = (*(tint_symbol_1)).a;
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tint_array<tint_array<strided_arr, 2>, 3> const x_24 = (*(tint_symbol_1)).a[3].el;
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tint_array<strided_arr, 2> const x_28 = (*(tint_symbol_1)).a[3].el[2];
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float const x_32 = (*(tint_symbol_1)).a[3].el[2][1].el;
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tint_array<strided_arr_1, 4> const tint_symbol = tint_array<strided_arr_1, 4>{};
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assign_and_preserve_padding(&((*(tint_symbol_1)).a), tint_symbol);
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(*(tint_symbol_1)).a[3].el[2][1].el = 5.0f;
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return;
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}
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kernel void f(device S* tint_symbol_2 [[buffer(0)]]) {
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f_1(tint_symbol_2);
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return;
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}
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