dawn-cmake/test/tint/builtins/gen/literal/ldexp/cb0faf.wgsl.expected.wgsl

20 lines
284 B
WebGPU Shading Language
Raw Normal View History

fn ldexp_cb0faf() {
var res = ldexp(vec4(1.0), vec4(1));
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
ldexp_cb0faf();
return vec4<f32>();
}
@fragment
fn fragment_main() {
ldexp_cb0faf();
}
@compute @workgroup_size(1)
fn compute_main() {
ldexp_cb0faf();
}