10 lines
112 B
WebGPU Shading Language
10 lines
112 B
WebGPU Shading Language
|
struct S {
|
||
|
a : vec4<f32>,
|
||
|
}
|
||
|
@group(0) @binding(0)
|
||
|
var<storage, read_write> v : S;
|
||
|
|
||
|
fn foo() {
|
||
|
v.a -= 2.0;
|
||
|
}
|