dawn-cmake/test/shader_io/fragment_input_locations.wgsl

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[[stage(fragment)]]
fn main(
[[location(0), interpolate(flat)]] loc0 : i32,
[[location(1), interpolate(flat)]] loc1 : u32,
[[location(2)]] loc2 : f32,
[[location(3)]] loc3 : vec4<f32>,
) {
let i : i32 = loc0;
let u : u32 = loc1;
let f : f32 = loc2;
let v : vec4<f32> = loc3;
}