9 lines
143 B
WebGPU Shading Language
9 lines
143 B
WebGPU Shading Language
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fn fwidthFine_ff6aa0() {
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var res : vec2<f32> = fwidthFine(vec2<f32>());
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}
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[[stage(fragment)]]
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fn fragment_main() {
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fwidthFine_ff6aa0();
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}
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