7 lines
128 B
WebGPU Shading Language
7 lines
128 B
WebGPU Shading Language
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@stage(compute) @workgroup_size(1)
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fn f() {
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let a = vec3<f32>(1.0, 2.0, 3.0);
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let b = 4.0;
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let r : vec3<f32> = (a % b);
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}
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