dawn-cmake/test/intrinsics/gen/textureNumLayers/a216d2.wgsl.expected.wgsl

22 lines
432 B
WebGPU Shading Language
Raw Normal View History

@group(1) @binding(0) var arg_0 : texture_storage_2d_array<rgba8sint, write>;
fn textureNumLayers_a216d2() {
var res : i32 = textureNumLayers(arg_0);
}
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
textureNumLayers_a216d2();
return vec4<f32>();
}
@stage(fragment)
fn fragment_main() {
textureNumLayers_a216d2();
}
@stage(compute) @workgroup_size(1)
fn compute_main() {
textureNumLayers_a216d2();
}