dawn-cmake/src/backend/SwapChain.h

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// Copyright 2017 The NXT Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef BACKEND_SWAPCHAIN_H_
#define BACKEND_SWAPCHAIN_H_
#include "backend/Forward.h"
#include "backend/Builder.h"
#include "backend/RefCounted.h"
#include "nxt/nxtcpp.h"
#include "nxt/nxt_wsi.h"
namespace backend {
class SwapChainBase : public RefCounted {
public:
SwapChainBase(SwapChainBuilder* builder);
~SwapChainBase();
DeviceBase* GetDevice();
// NXT API
void Configure(nxt::TextureFormat format, nxt::TextureUsageBit allowedUsage, nxt::TextureUsageBit initialUsage, uint32_t width, uint32_t height);
TextureBase* GetNextTexture();
void Present(TextureBase* texture);
protected:
const nxtSwapChainImplementation& GetImplementation();
virtual TextureBase* GetNextTextureImpl(TextureBuilder* builder) = 0;
private:
DeviceBase* device = nullptr;
nxtSwapChainImplementation implementation = {};
nxt::TextureFormat format = {};
nxt::TextureUsageBit allowedUsage;
nxt::TextureUsageBit initialUsage;
uint32_t width = 0;
uint32_t height = 0;
TextureBase* lastNextTexture = nullptr;
};
class SwapChainBuilder : public Builder<SwapChainBase> {
public:
SwapChainBuilder(DeviceBase* device);
// NXT API
SwapChainBase* GetResultImpl() override;
void SetImplementation(uint64_t implementation);
private:
friend class SwapChainBase;
nxtSwapChainImplementation implementation = {};
};
}
#endif // BACKEND_SWAPCHAIN_H_