23 lines
254 B
WebGPU Shading Language
23 lines
254 B
WebGPU Shading Language
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fn leaf() -> u32 {
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return 0u;
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}
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fn branch() -> u32 {
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let leaf_result : u32 = leaf();
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return leaf_result;
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}
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fn root() {
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let branch_result : u32 = branch();
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return;
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}
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fn x_100_1() {
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return;
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}
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[[stage(fragment)]]
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fn x_100() {
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x_100_1();
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}
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