2021-07-23 13:10:12 +00:00
|
|
|
#include <metal_stdlib>
|
|
|
|
|
|
|
|
using namespace metal;
|
|
|
|
struct buf0 {
|
|
|
|
/* 0x0000 */ packed_float2 injectionSwitch;
|
|
|
|
};
|
|
|
|
struct tint_array_wrapper {
|
|
|
|
float2 arr[17];
|
|
|
|
};
|
|
|
|
struct main_out {
|
|
|
|
float4 x_GLF_color_1;
|
|
|
|
};
|
|
|
|
struct tint_symbol_2 {
|
|
|
|
float4 x_GLF_color_1 [[color(0)]];
|
|
|
|
};
|
|
|
|
|
|
|
|
float func_(constant buf0& x_7, thread float4* const tint_symbol_5) {
|
|
|
|
int x = 0;
|
|
|
|
float const x_99 = (*(tint_symbol_5)).x;
|
|
|
|
if ((x_99 < 1.0f)) {
|
|
|
|
return 5.0f;
|
|
|
|
}
|
|
|
|
float const x_104 = x_7.injectionSwitch.x;
|
|
|
|
float const x_106 = x_7.injectionSwitch.y;
|
|
|
|
if ((x_104 > x_106)) {
|
|
|
|
return 1.0f;
|
|
|
|
}
|
|
|
|
float const x_111 = x_7.injectionSwitch.x;
|
|
|
|
x = int(x_111);
|
|
|
|
float const x_114 = x_7.injectionSwitch.x;
|
|
|
|
int const x_118 = x;
|
2021-07-30 18:59:06 +00:00
|
|
|
x = as_type<int>((as_type<uint>(x_118) + as_type<uint>(as_type<int>((as_type<uint>(int(clamp(x_114, 0.0f, 1.0f))) * as_type<uint>(3))))));
|
2021-07-23 13:10:12 +00:00
|
|
|
int const x_120 = x;
|
|
|
|
return (5.0f + float(x_120));
|
|
|
|
}
|
|
|
|
|
|
|
|
void main_1(constant buf0& x_7, thread float4* const tint_symbol_6, thread float4* const tint_symbol_7) {
|
|
|
|
int i = 0;
|
|
|
|
int j = 0;
|
|
|
|
tint_array_wrapper data = {};
|
|
|
|
i = 0;
|
|
|
|
while (true) {
|
|
|
|
int const x_48 = i;
|
|
|
|
float const x_50 = x_7.injectionSwitch.x;
|
2021-07-30 18:59:06 +00:00
|
|
|
if ((x_48 < as_type<int>((as_type<uint>(4) + as_type<uint>(int(x_50)))))) {
|
2021-07-23 13:10:12 +00:00
|
|
|
} else {
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
float const x_56 = (*(tint_symbol_6)).x;
|
|
|
|
if ((x_56 >= 0.0f)) {
|
|
|
|
j = 0;
|
|
|
|
while (true) {
|
|
|
|
bool x_81 = false;
|
|
|
|
bool x_82_phi = false;
|
|
|
|
int const x_64 = j;
|
|
|
|
if ((x_64 < 4)) {
|
|
|
|
} else {
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
int const x_67 = j;
|
|
|
|
int const x_69 = i;
|
|
|
|
float const x_71 = func_(x_7, tint_symbol_6);
|
2021-07-30 18:59:06 +00:00
|
|
|
data.arr[as_type<int>((as_type<uint>(as_type<int>((as_type<uint>(4) * as_type<uint>(x_67)))) + as_type<uint>(x_69)))].x = x_71;
|
2021-07-23 13:10:12 +00:00
|
|
|
float const x_74 = data.arr[0].x;
|
|
|
|
bool const x_75 = (x_74 == 5.0f);
|
|
|
|
x_82_phi = x_75;
|
|
|
|
if (!(x_75)) {
|
|
|
|
float const x_80 = data.arr[15].x;
|
|
|
|
x_81 = (x_80 == 5.0f);
|
|
|
|
x_82_phi = x_81;
|
|
|
|
}
|
|
|
|
bool const x_82 = x_82_phi;
|
|
|
|
if (x_82) {
|
|
|
|
*(tint_symbol_7) = float4(1.0f, 0.0f, 0.0f, 1.0f);
|
|
|
|
} else {
|
|
|
|
*(tint_symbol_7) = float4(0.0f, 0.0f, 0.0f, 0.0f);
|
|
|
|
}
|
|
|
|
float const x_87 = x_7.injectionSwitch.x;
|
|
|
|
float const x_89 = x_7.injectionSwitch.y;
|
|
|
|
if ((x_87 > x_89)) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
{
|
|
|
|
int const x_93 = j;
|
2021-07-30 18:59:06 +00:00
|
|
|
j = as_type<int>((as_type<uint>(x_93) + as_type<uint>(1)));
|
2021-07-23 13:10:12 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
{
|
|
|
|
int const x_95 = i;
|
2021-07-30 18:59:06 +00:00
|
|
|
i = as_type<int>((as_type<uint>(x_95) + as_type<uint>(1)));
|
2021-07-23 13:10:12 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
fragment tint_symbol_2 tint_symbol(float4 gl_FragCoord_param [[position]], constant buf0& x_7 [[buffer(0)]]) {
|
|
|
|
thread float4 tint_symbol_8 = 0.0f;
|
|
|
|
thread float4 tint_symbol_9 = 0.0f;
|
|
|
|
tint_symbol_8 = gl_FragCoord_param;
|
|
|
|
main_1(x_7, &(tint_symbol_8), &(tint_symbol_9));
|
|
|
|
main_out const tint_symbol_3 = {.x_GLF_color_1=tint_symbol_9};
|
|
|
|
tint_symbol_2 const tint_symbol_4 = {.x_GLF_color_1=tint_symbol_3.x_GLF_color_1};
|
|
|
|
return tint_symbol_4;
|
|
|
|
}
|
|
|
|
|