51 lines
1.5 KiB
Plaintext
51 lines
1.5 KiB
Plaintext
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#include <metal_stdlib>
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using namespace metal;
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struct tint_padded_array_element {
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/* 0x0000 */ int el;
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/* 0x0004 */ int8_t tint_pad[12];
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};
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struct tint_array_wrapper {
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/* 0x0000 */ tint_padded_array_element arr[2];
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};
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struct buf0 {
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/* 0x0000 */ tint_array_wrapper x_GLF_uniform_int_values;
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};
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struct main_out {
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float4 x_GLF_color_1;
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};
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struct tint_symbol_1 {
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float4 x_GLF_color_1 [[color(0)]];
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};
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void main_1(constant buf0& x_7, thread float4* const tint_symbol_4) {
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float f = 0.0f;
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int a = 0;
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f = 2.0f;
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float const x_27 = f;
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a = int((1.0f - clamp(1.0f, 1.0f, x_27)));
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int const x_31 = a;
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int const x_33 = x_7.x_GLF_uniform_int_values.arr[1].el;
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if ((x_31 == x_33)) {
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int const x_39 = x_7.x_GLF_uniform_int_values.arr[0].el;
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int const x_42 = x_7.x_GLF_uniform_int_values.arr[1].el;
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int const x_45 = x_7.x_GLF_uniform_int_values.arr[1].el;
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int const x_48 = x_7.x_GLF_uniform_int_values.arr[0].el;
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*(tint_symbol_4) = float4(float(x_39), float(x_42), float(x_45), float(x_48));
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} else {
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int const x_52 = x_7.x_GLF_uniform_int_values.arr[1].el;
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float const x_53 = float(x_52);
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*(tint_symbol_4) = float4(x_53, x_53, x_53, x_53);
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}
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return;
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}
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fragment tint_symbol_1 tint_symbol(constant buf0& x_7 [[buffer(0)]]) {
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thread float4 tint_symbol_5 = 0.0f;
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main_1(x_7, &(tint_symbol_5));
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main_out const tint_symbol_2 = {.x_GLF_color_1=tint_symbol_5};
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tint_symbol_1 const tint_symbol_3 = {.x_GLF_color_1=tint_symbol_2.x_GLF_color_1};
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return tint_symbol_3;
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}
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