7 lines
149 B
WebGPU Shading Language
7 lines
149 B
WebGPU Shading Language
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[[group(0), binding(0)]] var<storage, read> G : array<i32>;
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[[stage(compute), workgroup_size(1)]]
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fn main() {
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let l1 : u32 = arrayLength(&(G));
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}
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