9 lines
137 B
WebGPU Shading Language
9 lines
137 B
WebGPU Shading Language
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fn dpdxFine_9631de() {
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var res : vec2<f32> = dpdxFine(vec2<f32>());
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}
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[[stage(fragment)]]
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fn fragment_main() {
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dpdxFine_9631de();
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}
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