9 lines
131 B
WebGPU Shading Language
9 lines
131 B
WebGPU Shading Language
|
fn fwidth_d2ab9a() {
|
||
|
var res : vec4<f32> = fwidth(vec4<f32>());
|
||
|
}
|
||
|
|
||
|
[[stage(fragment)]]
|
||
|
fn fragment_main() {
|
||
|
fwidth_d2ab9a();
|
||
|
}
|