13 lines
300 B
WebGPU Shading Language
13 lines
300 B
WebGPU Shading Language
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[[group(1), binding(0)]] var arg_0 : texture_depth_2d;
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[[group(1), binding(1)]] var arg_1 : sampler_comparison;
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fn textureSampleCompare_3a5923() {
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var res : f32 = textureSampleCompare(arg_0, arg_1, vec2<f32>(), 1.0);
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}
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[[stage(fragment)]]
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fn fragment_main() {
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textureSampleCompare_3a5923();
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}
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