enable f16;
fn modf_a545b9() {
var res = modf(vec2<f16>(1.0h));
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
modf_a545b9();
return vec4<f32>();
@fragment
fn fragment_main() {
@compute @workgroup_size(1)
fn compute_main() {