dawn-cmake/test/intrinsics/gen/isNormal/863dcd.wgsl.expected.wgsl

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WebGPU Shading Language
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fn isNormal_863dcd() {
var res : vec4<bool> = isNormal(vec4<f32>());
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
isNormal_863dcd();
return vec4<f32>();
}
[[stage(fragment)]]
fn fragment_main() {
isNormal_863dcd();
}
[[stage(compute)]]
fn compute_main() {
isNormal_863dcd();
}