dawn-cmake/test/vk-gl-cts/graphicsfuzz/switch-loop-switch-if/0-opt.spvasm.expected.hlsl

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HLSL
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2021-07-23 13:10:12 +00:00
cbuffer cbuffer_x_6 : register(b0, space0) {
uint4 x_6[1];
};
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
void main_1() {
int i = 0;
const float x_51 = asfloat(x_6[0].x);
i = int(x_51);
switch(i) {
case 0: {
while (true) {
i = (i + 1);
switch(i) {
case 2: {
i = (i + 5);
break;
}
case 1: {
{
if ((i > 200)) {
} else {
break;
}
}
continue;
break;
}
default: {
i = (i + 7);
break;
}
}
{
if ((i > 200)) {
} else {
break;
}
}
}
if ((i > 100)) {
i = (i - 2);
break;
}
/* fallthrough */
}
default: {
i = (i - 3);
break;
}
}
if ((i == -2)) {
x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f);
} else {
x_GLF_color = float4(0.0f, 0.0f, 0.0f, 1.0f);
}
return;
}
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol {
float4 x_GLF_color_1 : SV_Target0;
};
tint_symbol main() {
main_1();
const main_out tint_symbol_1 = {x_GLF_color};
const tint_symbol tint_symbol_3 = {tint_symbol_1.x_GLF_color_1};
return tint_symbol_3;
}