35 lines
989 B
Plaintext
35 lines
989 B
Plaintext
|
#include <metal_stdlib>
|
||
|
|
||
|
using namespace metal;
|
||
|
void textureDimensions_647386(depthcube<float, access::sample> tint_symbol_1) {
|
||
|
uint arg_1 = 1u;
|
||
|
int2 res = int2(tint_symbol_1.get_width(arg_1), tint_symbol_1.get_height(arg_1));
|
||
|
}
|
||
|
|
||
|
struct tint_symbol {
|
||
|
float4 value [[position]];
|
||
|
};
|
||
|
|
||
|
float4 vertex_main_inner(depthcube<float, access::sample> tint_symbol_2) {
|
||
|
textureDimensions_647386(tint_symbol_2);
|
||
|
return float4(0.0f);
|
||
|
}
|
||
|
|
||
|
vertex tint_symbol vertex_main(depthcube<float, access::sample> tint_symbol_3 [[texture(0)]]) {
|
||
|
float4 const inner_result = vertex_main_inner(tint_symbol_3);
|
||
|
tint_symbol wrapper_result = {};
|
||
|
wrapper_result.value = inner_result;
|
||
|
return wrapper_result;
|
||
|
}
|
||
|
|
||
|
fragment void fragment_main(depthcube<float, access::sample> tint_symbol_4 [[texture(0)]]) {
|
||
|
textureDimensions_647386(tint_symbol_4);
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
kernel void compute_main(depthcube<float, access::sample> tint_symbol_5 [[texture(0)]]) {
|
||
|
textureDimensions_647386(tint_symbol_5);
|
||
|
return;
|
||
|
}
|
||
|
|