2022-08-05 15:15:17 +00:00
|
|
|
void transpose_b9ad1f() {
|
2022-11-10 00:32:12 +00:00
|
|
|
matrix<float16_t, 3, 2> arg_0 = matrix<float16_t, 3, 2>((float16_t(1.0h)).xx, (float16_t(1.0h)).xx, (float16_t(1.0h)).xx);
|
2022-08-05 15:15:17 +00:00
|
|
|
matrix<float16_t, 2, 3> res = transpose(arg_0);
|
|
|
|
}
|
|
|
|
|
|
|
|
struct tint_symbol {
|
|
|
|
float4 value : SV_Position;
|
|
|
|
};
|
|
|
|
|
|
|
|
float4 vertex_main_inner() {
|
|
|
|
transpose_b9ad1f();
|
|
|
|
return (0.0f).xxxx;
|
|
|
|
}
|
|
|
|
|
|
|
|
tint_symbol vertex_main() {
|
|
|
|
const float4 inner_result = vertex_main_inner();
|
|
|
|
tint_symbol wrapper_result = (tint_symbol)0;
|
|
|
|
wrapper_result.value = inner_result;
|
|
|
|
return wrapper_result;
|
|
|
|
}
|
|
|
|
|
|
|
|
void fragment_main() {
|
|
|
|
transpose_b9ad1f();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
[numthreads(1, 1, 1)]
|
|
|
|
void compute_main() {
|
|
|
|
transpose_b9ad1f();
|
|
|
|
return;
|
|
|
|
}
|