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// Copyright 2017 The Dawn Authors
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2017-05-31 00:03:44 +00:00
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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2017-07-06 18:41:13 +00:00
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#ifndef BACKEND_PIPELINE_H_
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#define BACKEND_PIPELINE_H_
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2017-07-06 18:41:13 +00:00
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#include "backend/Builder.h"
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#include "backend/Forward.h"
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#include "backend/PerStage.h"
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#include "backend/PipelineLayout.h"
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#include "backend/RefCounted.h"
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#include "backend/ShaderModule.h"
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2018-07-18 12:28:38 +00:00
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#include "dawn/dawncpp.h"
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#include <array>
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#include <bitset>
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namespace backend {
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enum PushConstantType : uint8_t {
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Int,
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UInt,
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Float,
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};
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2017-07-14 14:58:07 +00:00
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class PipelineBuilder;
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class PipelineBase {
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public:
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PipelineBase(PipelineBuilder* builder);
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struct PushConstantInfo {
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std::bitset<kMaxPushConstants> mask;
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std::array<PushConstantType, kMaxPushConstants> types;
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};
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const PushConstantInfo& GetPushConstants(dawn::ShaderStage stage) const;
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dawn::ShaderStageBit GetStageMask() const;
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PipelineLayoutBase* GetLayout();
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private:
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dawn::ShaderStageBit mStageMask;
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Ref<PipelineLayoutBase> mLayout;
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PerStage<PushConstantInfo> mPushConstants;
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};
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class PipelineBuilder {
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public:
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PipelineBuilder(BuilderBase* parentBuilder);
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struct StageInfo {
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std::string entryPoint;
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Ref<ShaderModuleBase> module;
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};
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const StageInfo& GetStageInfo(dawn::ShaderStage stage) const;
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BuilderBase* GetParentBuilder() const;
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// NXT API
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void SetLayout(PipelineLayoutBase* layout);
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void SetStage(dawn::ShaderStage stage, ShaderModuleBase* module, const char* entryPoint);
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private:
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friend class PipelineBase;
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BuilderBase* mParentBuilder;
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Ref<PipelineLayoutBase> mLayout;
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dawn::ShaderStageBit mStageMask;
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PerStage<StageInfo> mStages;
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};
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} // namespace backend
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#endif // BACKEND_PIPELINE_H_
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