dawn-cmake/test/intrinsics/gen/textureNumSamples/a3c8a0.wgsl.expected.wgsl

22 lines
439 B
WebGPU Shading Language
Raw Normal View History

[[group(1), binding(0)]] var arg_0 : texture_depth_multisampled_2d;
fn textureNumSamples_a3c8a0() {
var res : i32 = textureNumSamples(arg_0);
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
textureNumSamples_a3c8a0();
return vec4<f32>();
}
[[stage(fragment)]]
fn fragment_main() {
textureNumSamples_a3c8a0();
}
[[stage(compute), workgroup_size(1)]]
fn compute_main() {
textureNumSamples_a3c8a0();
}