10 lines
147 B
WebGPU Shading Language
10 lines
147 B
WebGPU Shading Language
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fn func(value : i32, pointer : ptr<function, i32>) {
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*pointer = value;
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}
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[[stage(compute)]]
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fn main() {
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var i : i32 = 123;
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func(123, &i);
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}
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