10 lines
151 B
WebGPU Shading Language
10 lines
151 B
WebGPU Shading Language
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fn func(value : i32, pointer : ptr<function, i32>) {
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*(pointer) = value;
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}
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[[stage(compute)]]
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fn main() {
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var i : i32 = 123;
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func(123, &(i));
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}
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