enable f16;
fn acosh_5f49d8() {
var res : vec2<f16> = acosh(vec2<f16>(1.54296875h));
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
acosh_5f49d8();
return vec4<f32>();
@fragment
fn fragment_main() {
@compute @workgroup_size(1)
fn compute_main() {