dawn-cmake/test/tint/builtins/gen/var/cos/fc047d.wgsl.expected.wgsl

23 lines
300 B
WebGPU Shading Language
Raw Normal View History

enable f16;
fn cos_fc047d() {
var arg_0 = 0.0h;
var res : f16 = cos(arg_0);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
cos_fc047d();
return vec4<f32>();
}
@fragment
fn fragment_main() {
cos_fc047d();
}
@compute @workgroup_size(1)
fn compute_main() {
cos_fc047d();
}