2022-10-24 23:58:53 +00:00
|
|
|
@group(1) @binding(0) var arg_0 : texture_cube_array<f32>;
|
|
|
|
|
2022-10-26 18:36:44 +00:00
|
|
|
fn textureDimensions_cf2b50() {
|
2022-10-24 23:58:53 +00:00
|
|
|
var arg_1 = 1u;
|
2022-10-26 18:36:44 +00:00
|
|
|
var res : vec2<u32> = textureDimensions(arg_0, arg_1);
|
2022-10-24 23:58:53 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
@vertex
|
|
|
|
fn vertex_main() -> @builtin(position) vec4<f32> {
|
2022-10-26 18:36:44 +00:00
|
|
|
textureDimensions_cf2b50();
|
2022-10-24 23:58:53 +00:00
|
|
|
return vec4<f32>();
|
|
|
|
}
|
|
|
|
|
|
|
|
@fragment
|
|
|
|
fn fragment_main() {
|
2022-10-26 18:36:44 +00:00
|
|
|
textureDimensions_cf2b50();
|
2022-10-24 23:58:53 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
@compute @workgroup_size(1)
|
|
|
|
fn compute_main() {
|
2022-10-26 18:36:44 +00:00
|
|
|
textureDimensions_cf2b50();
|
2022-10-24 23:58:53 +00:00
|
|
|
}
|