2022-01-19 22:46:57 +00:00
|
|
|
@group(1) @binding(0) var arg_0 : texture_storage_1d<r32sint, write>;
|
2021-06-03 11:26:17 +00:00
|
|
|
|
|
|
|
fn textureStore_6b80d2() {
|
|
|
|
textureStore(arg_0, 1, vec4<i32>());
|
|
|
|
}
|
|
|
|
|
2022-01-19 22:46:57 +00:00
|
|
|
@stage(vertex)
|
|
|
|
fn vertex_main() -> @builtin(position) vec4<f32> {
|
2021-06-03 11:26:17 +00:00
|
|
|
textureStore_6b80d2();
|
2021-06-04 17:31:48 +00:00
|
|
|
return vec4<f32>();
|
2021-06-03 11:26:17 +00:00
|
|
|
}
|
|
|
|
|
2022-01-19 22:46:57 +00:00
|
|
|
@stage(fragment)
|
2021-06-03 11:26:17 +00:00
|
|
|
fn fragment_main() {
|
|
|
|
textureStore_6b80d2();
|
|
|
|
}
|
|
|
|
|
2022-01-19 22:46:57 +00:00
|
|
|
@stage(compute) @workgroup_size(1)
|
2021-06-03 11:26:17 +00:00
|
|
|
fn compute_main() {
|
|
|
|
textureStore_6b80d2();
|
|
|
|
}
|