dawn-cmake/src/backend/common/BindGroupLayout.h

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// Copyright 2017 The NXT Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef BACKEND_COMMON_BINDGROUPLAYOUT_H_
#define BACKEND_COMMON_BINDGROUPLAYOUT_H_
#include "Forward.h"
#include "Builder.h"
#include "RefCounted.h"
#include "nxt/nxtcpp.h"
#include <array>
#include <bitset>
namespace backend {
class BindGroupLayoutBase : public RefCounted {
public:
BindGroupLayoutBase(BindGroupLayoutBuilder* builder, bool blueprint = false);
~BindGroupLayoutBase() override;
struct LayoutBindingInfo {
std::array<nxt::ShaderStageBit, kMaxBindingsPerGroup> visibilities;
std::array<nxt::BindingType, kMaxBindingsPerGroup> types;
std::bitset<kMaxBindingsPerGroup> mask;
};
const LayoutBindingInfo& GetBindingInfo() const;
private:
DeviceBase* device;
LayoutBindingInfo bindingInfo;
bool blueprint = false;
};
class BindGroupLayoutBuilder : public Builder<BindGroupLayoutBase> {
public:
BindGroupLayoutBuilder(DeviceBase* device);
const BindGroupLayoutBase::LayoutBindingInfo& GetBindingInfo() const;
// NXT API
void SetBindingsType(nxt::ShaderStageBit visibility, nxt::BindingType bindingType, uint32_t start, uint32_t count);
private:
friend class BindGroupLayoutBase;
BindGroupLayoutBase* GetResultImpl() override;
BindGroupLayoutBase::LayoutBindingInfo bindingInfo;
};
// Implements the functors necessary for the unordered_set<BGL*>-based cache.
struct BindGroupLayoutCacheFuncs {
// The hash function
size_t operator() (const BindGroupLayoutBase* bgl) const;
// The equality predicate
bool operator() (const BindGroupLayoutBase* a, const BindGroupLayoutBase* b) const;
};
}
#endif // BACKEND_COMMON_BINDGROUPLAYOUT_H_