7 lines
145 B
WebGPU Shading Language
7 lines
145 B
WebGPU Shading Language
|
fn f() {
|
||
|
var i : i32;
|
||
|
var j : i32;
|
||
|
let m : mat2x2<f32> = mat2x2<f32>(vec2<f32>(1.0, 2.0), vec2<f32>(3.0, 4.0));
|
||
|
let f : f32 = m[i][j];
|
||
|
}
|