dawn-cmake/test/var/inferred/function.wgsl.expected.glsl

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#version 310 es
precision mediump float;
struct MyStruct {
float f1;
};
struct tint_symbol_1 {
vec4 value;
};
vec4 tint_symbol_inner() {
return vec4(0.0f, 0.0f, 0.0f, 0.0f);
}
tint_symbol_1 tint_symbol() {
vec4 inner_result = tint_symbol_inner();
tint_symbol_1 wrapper_result = tint_symbol_1(vec4(0.0f, 0.0f, 0.0f, 0.0f));
wrapper_result.value = inner_result;
return wrapper_result;
}
layout(location = 0) out vec4 value;
void main() {
tint_symbol_1 outputs;
outputs = tint_symbol();
value = outputs.value;
}